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Classic Gold Rules / Policies

*please note some of these rules may not be the same as CWSL rules* 

Game Format & Eligibility
Halves will be approximately 35 minutes (a running clock except for injury) with a 5-minute (or less!) half-time; the format will be 7 v 7 (1 goalie plus 6 field players). A game can begin with  at least 4 players per team at 7:30 p.m.

If a team has less than 7 players to begin, with the opposing captain's permission, the team can pick-up available player(s) from other teams at the field up to the same number of players on the opposing team.

If captains from both teams agree, both teams may play with 8 players during the game.  The captains must notify and get approval from the referees.

The real intent here is to PLAY, so let's all try to be flexible, open-minded and fair in getting teams on the field!  (i.e., total number of field players per team may be altered with agreement between both teams' captains.)

There are no overtime or shoot-outs in regular season games.

All laws of traditional soccer will apply in conjunction with these modified soccer rules:
  • Start of play: Kick-offs, at the start of each half and after a goal, are direct and go forward or backward. No whistle is required to restart after goals scored by opponent.
  • Scoring:  A goal is scored when the whole ball passes completely through the plane of the goal line having been struck before a game-ending whistle and providing no infraction has been committed by the attacking team.
  • Fouls: Any foul, regardless of infraction, will result in a direct free kick. All free kicks must be taken within 5 seconds. Fouls inside the penalty area result in a penalty kick. All defensive walls can be no closer than 15 feet from the ball unless the defending goal line prohibits such distance. No slide tackles allowed!
    Flagrant fouls are not expected or tolerated! In the slight case of flagrant foul called by the referee, it will be reviewed (after the game) by league managers and captains to determine assessed penalties beyond the current game.
  • Offside: There is none although blatant cherry-picking is discouraged to keep the game lively and within the intent of organized soccer.
  • Ball out of play denoted by traditional out-of-bounds lines.
  • Throw-ins will be used to restart play when balls go out of bounds across touch lines. Throw-ins are indirect and must be touched by another player before a goal can be awarded.
  • Corner kicks and goal kicks are direct and must be taken within 5 seconds.
  • Goalkeepers: Punts and drop kicks are not allowed. The ball must be distributed by a throw or kick from a dribble. If the goalkeeper punts, an indirect kick will be awarded to the opposing team at the top of the box. If the ball is passed directly back to the goalkeeper from her teammate, the goalkeeper may not use her hands. If the goalkeeper uses her hands, a direct kick will be awarded to the opposing team 10-15 feet from the box, as determined by the referee.
  • Goalies may slide (within reason) within the goal box. The slide must be hands first, executed properly to protect both the goalie and field players.  It will be up to the referee's discretion to make a call if believed goalie's slide is a blatant foul against a player (whether intentional or not) and not for the ball or to protect herself. Goalies are the only players allowed to slide (an alternative cleaner, descriptive word may be "cover" the ball).  Fouls due to improper sliding by the goalie will result in a penalty shot.
  • Substitutions are unlimited and "on the fly" with no required permission from referee. Make substitutions from the center of the field or as requested by the referee. 

  • Team Formation & Costs
    All players register individually each season. Teams are totally re-formed every fall. Returning players from the fall season remain on the same team for spring season. 
    New players in the spring season (anyone who did not play the preceding fall season) will be placed into the draft and placed on a team as space allows.
  • Registered cwsl-CLASSIC GOLD may choose one person to partner with when they register in the fall season. Both players must indicate their interest in playing with one another during the registration process and fully paid within registration period.
  • Registration for each spring and fall season is currently $60 or less (with an early bird discount shown on registration form) and includes a team t-shirt (one each year), a pre-season Round Robin tournament, at least 6 regular season games,  Open Play sessions and an end of season play-off . There may be additional pick-up Sundays during fall and spring seasons. Summer and winter seasons, although pick-up 11 v 11 format, still require pre-registration. Refer to the Classic Gold registration page for open registration dates.
  • Fall Team Draft Procedure
  • All Administrative Council (AC) members will attend and participate in Fall Team Blind Draft (BD) meeting usually scheduled early in the week after last Open Play date.
  • All players, including AC members, will be placed in the BD. Each AC member will serve only as a recorder for a team. As the draft proceeds, the AC may or may not be a draft to the team roster she is recording and managing during the BD process. There is also the possibility that 1, 2, 3 or all of the AC members could be blind-drafted onto the same team due to "luck of the draw".
  •  Evaluations:  All players will have an assigned relative numeric evaluation, derived from at least one Open Play, captain post-season evaluation or an average of both, used for purposes of the blind draft process. Said evaluation has been standardized to include skill, fitness, speed  and game I.Q. factors and has various input from different captains over the course of time. ALL REGISTERED PLAYERS will be evaluated anew for the FALL 2017 season. Care is taken to update these evaluations for current influences, i.e. recent childbirth, recent injury, last time played.
  • Blind Draft: Throughout the BD, after a team roster gains a player, the recording AC member for that team will tally the current team valuation (average of collective player evaluations).
  • Round One: Blind pick a goalie for each team. (Review number and skill level of goalies before draft begins to assure each person belongs in goalie pool instead of the general player pool.) 
    • A.  Draft all full-time goalies, then part-time goalies.
    • B.  When each team has one assigned goalie . . . 
      • a. in the order of the team with the lowest valuated goalie to the team with the highest valuated goalie, each AC will blind draft another goalie (valuations known) from the remaining goalie pool for her assigned team. b.  When each team roster contains at least 2 part-time goalies, the AC members can elect to place the remaining part-time goalie candidates back into the general player pool. Or if they are to be assigned as goalies, repeat (B.) until all goalies are placed on a team roster. Otherwise, proceed to Round Two.
  • Round Two: Begin field player blind draft. 
    • A. If at any time during Round 2 a team's valuation becomes apparently distorted, either disporportionately higher or lower than the other teams' values, all AC members will confer to find and apply an appropriate remedy before re-adopting the outlined procedures below. 
    • B.  All partnered field players will be drafted first, then individuals.
    • C.  Player field position and evaluation will be displayed but names will be withheld until pick is completed: 
      • a. The 2 teams holding the lowest team valuation will blind-draft from the higher-skilled player pool. 
      • b. The 2 teams holding the highest team valuation will blind-draft from the lower skilled player pool.
    • D.  Re-compute team valuations after each pick and repeat (2C.) until each team has at least 5 total players including goalies on the roster.
    • E. At this juncture, AC members will switch to record/blind-draft for a different team. 
    • F. Complete process (2C.) until all players are on a team roster.

Reconciliation Round: A brief review of team rosters may suggest that a judicious and limited number of player trades should occur to ensure the best distribution of player positions has been drafted to each team. This will be a time-limited discussion and will be enacted only to rectify blatant imbalance of team make-up.

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